Thinking about games…

Feb
25

Stephen was the first person that really got me to think about game theory as it relates to general application design. Then my friends at Improving Enterprises introduced me to Luke Hohmann and his Innovation Games approach to product management and games like “buy a feature”. I’m certain that their is much more work that needs to be done in this field. Think about it. Game theory flips “traditional” usability on it heels. Every application that I’ve ever worked on “easy to use” was one of the requirements. In games, “too easy” is a negative. Challenging, engaging, rewarding and FUN are the goals the rule the day. This talk by Jesse Schell really drove this point home for me.

Carnegie Mellon University Professor, Jesse Schell, dives into a world of game development which will emerge from the popular “Facebook Games” era.

- Enjoy!

 

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Caleb Jenkins, is a recognized Silverlight expert, Software Mentor and Coach; he is the Founder and Principal Mentor for Proaction Mentors, he is also a National Speaker for INETA, a Technical Editor for Wrox Press and is a Microsoft MVP. You can follow him on Twitter or subscribe to his blog updates.

Caleb lives in the Dallas, TX area where he continues to date his beautiful wife and busy himself playing Candy Land and xBox 360 with their four incredible children. Eventually he’ll post some of the gazillion interviews that he's recorded on CommunityCast.tv or blog more... or stop speaking of himself in the third person. more...

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